Revered competition on an iconic 18-hole course doesn't even compare to
this year's fundamental gutting of the series' most important mechanic:
the swing. As deeply troubled as Tiger 13 is, EA Tiburon's strong
improvements to the swing of a club will change the way at-home golfers
play Tiger from here on out.
Total Swing Control is far and away the most meaningful addition to the
PGA Tour series since it joined this generation of consoles. Left stick
movement dictates 100% of how a shot behaves. Pre-set shot types and
shot meters don't exist anymore. Every subtle gesture during a swing
affects where the ball goes, so the how and why of each shot falls
square on the player's shoulders.
In past years, accounting for the lean of the green and smacking the
ball as hard as instructed guaranteed a perfect putt. Tiger Woods 13
demands much more on the green, fairway, or tee. A handy white arc
around the golfer indicates the ideal backswing form. Pulling straight
down on the stick puts the player's club along that track. Simple
enough, but this is where things get complicated.
North American video game review is dedicated to the latest in video game reviews by gamers for gamers.
Sunday, April 29, 2012
NHL 12 Review
The heart of NHL 12 is nearly identical to that of its predecessor. Controls involve the same precise mix of analog sticks and buttons. They remain a great balance of pure arcade twitch reactions and a simulation of hockey because you can pull off some nifty moves with the right stick yet still play a formidable game by keeping to the basics. All of the main modes of play have been brought into the new game with few changes. You can still get into quickie solo matches and play-off runs for the Stanley Cup; create a rookie in Be a Pro and skate him to stardom from the juniors to the big leagues; go online for lag-free one-off games and full seasons; head into the front office with Be a GM; mess around with the oddly compelling Hockey Ultimate Team and its card-driven game mechanics; and so forth. EA held the line here on new features. Core elements of the game are right where they were last fall, so you don't need to even glance at the manual.
Tuesday, April 24, 2012
Army of Two: The 40th Day Review
Army of Two: The 40th Day is a third-person shooter in which your
objective is simple: get out of Dodge. Or more accurately, Shanghai, a
city that is being torn apart by missiles for no discernable reason. Why
is this happening? Who is behind it? Who cares! You can paint skulls on
your shotgun and then shove it through your enemy's brain! The 40th Day
is light on plot and heavy on action, a balance that suits the game
well. It's great fun to team up with a buddy and blast your way through
hordes of enemies using your lovingly customized weapons. The gunplay
and movement mechanics are solid and satisfying, despite some
awkwardness, and the game encourages you to use teamwork with light, yet
engaging, tactical elements. There is some strange mucking about with
morality during the short campaign, but this is largely overshadowed by
the brash, brutal action. And though the lively online multiplayer is
hampered by lag, Army of Two: The 40th Day offers enough entertainment
to make a strong case for your time and money.
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